Stronghands MATIC3D

Decentralised, Autonomous Hourglass on Polygon Mainnet



Decentralised and Permissionless.
Owned only by the holders.

Stronghands MATIC3D is a customised variant of the traditional Hourglass contract - it's been upgraded to become a fairer, more sustainable economic model of fee sharing. All users are on the same power level - there are no administrators, ambassadors or advantaged players.

Every Deposit and Withdrawal of MATIC on the Stronghands MATIC3D contract incurs a 10% Dividend Fee, redistributed proportionately between all MATIC3D holders. Earnings can be compounded to increase ownership share, or harvested to a user's wallet.


Steady Growth for Everyone.
Rising Floor with every Transaction.

MATIC3D provides an assurance of permanent value and potential growth, thanks to the Price Floor mechanism and contract, deployed and blessed with MATIC3D at the same time as the core MATIC3D contract.

Every Buy, Sell and Transfer distributes dividends to holders - and that includes Price Floor. The difference is, Price Floor can never liquidate or sell - so your MATIC3D will ALWAYS be redeemable for MATIC, at any time.


Feature-Complete.
No Upgrades Necessary.

Stronghands MATIC3D is a finished product requiring no further updates, upgrades, changes or modifications - its contract is without an owner or manager, and it runs entirely independently of any developer or maintenance. The only parties who can affect the operation of the Hourglass are those who hold its tokens.


Disclaimer
Please do your own research before using this application. To the greatest extent possible, MATIC3D has been implemented to be accessible directly on-chain without a user interface. This website and associated APIs have been provided for convenience. Ultimately you are interacting with no other party other than the blockchain itself and are 100% responsible for your transactions. The MATIC3D community is a decentralized autonomous organization and is never liable for losses that happen using this user interface or MATIC3D.